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Vivendi and Irrational Games, known for System Shock 2 and Freedom Force, are in development of the latest installment of the Tribes videogame series. Due out late next year on the PC, Tribes: Vengeance promises to include a ground-breaking single player storyline with intense online multiplayer action. "One of the goals for Tribes: Vengeance is to take single-player story telling to the next level," said Philip O'Neil, of Vivendi "We want to immerse the gamer in the story similar to the way a blockbuster film pulls you in. Our challenge to Irrational Games was to create a game that grabs hold of the player and never lets go, and they have risen to the task."
Tribes: Vengeance is powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. The single player campaign will see gamers immersed in a 'roiling galactic thriller', and players will catch glimpses of other, interrelated stories that are unfolding behind-the-scenes.
"Our plan is to not only enhance the multiplayer component of Tribes, but to also blow people away with a single-player story unlike anyone has ever seen in a videogame," said Ken Levine, of Irrational Games.
Tribes: Vengeance will also build upon the series' legendary online multiplayer action, thanks to Michael "KineticPoet" Johnston - one of the Tribes community's leading developers. "Being involved in the design and execution of Tribes: Vengeance is a dream come true," said Johnston. "In the coming months we will be actively working with the Tribes online community to make sure they get the multiplayer game they've always wanted."
Look out for much more on Tribes: Vengeance on Silicon Fusion soon, but until then we have some stunning new screens of the game in action for you.
John Grothier
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