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       Latest News:   
6th February 2004:
Become one of the Invisibles. 
Go unreal in a nightmare future version of the world after global catastrophe in Deus Ex: Invisible war.
Posted by Chris Snook - Xbox,PC - UK and Europe

It has been twenty years since the great economic collapse and the world has gone through hell in a hand basket and is now tunnelling beyond. Chaos is commonplace and things are breaking down.

And you are one of those who can fix it.

Unlike Deus Ex, your character does not need to make a life changing choice right at the very beginning of the mission, however the option is there for a while to choose who you are going to work for and there are a few nifty factions to pick from - each with a different idea of how to restore global civilisation and your choices will influence how that restoration occurs.

Initially two, of these factions will vie for your approval, each with opposite ideas for how to achieve the said recovery. They are the WTO and the Order Church.

Now the WTO (Word Trade Organisation) is not the relatively unknown body it is now with limited direct control but a para-governmentally run organisation with a charter to help prop up any imminent 'city-states' that crop up around the globe, in places such as Cairo and Seattle. Money and trade are the bricks and mortar to rebuild the planet.

On the other hand the Order Church has built itself around the very antithesis of the WTO, that materialism and money were the root of the collapse and that as such they need to be eliminated from the lives of all ultimately the 'seekers' of the order wish to create a balance between humanity and nature.

Of course neither of these factions may impress you and later on more emerge from the chrome-work. The first and possibly the most sinister is the Tarsus Academy, who despite everything, claim to be doing something of immense significance. If you join up then you may just find out what this is. If not then tough.

Then there are a futuristically styled group of Knight Templars, a bunch of human purists - they reject all forms of body modification via cyber and bionetic alteration - and they are not afraid to use terror to make their points. Now they are confronting the enemies they see all around themselves, enemies that they consider the Order Church to be too lenient with.

One of these 'enemies' is the Omar Cyborgs who have embraced the modifications the Templars wish to destroy, almost wholeheartedly. They recruit anyone who seems to be perfect for enhancement, often by force and form them into barely human like beings. They also hold a secret that depending on choices could radically change the world.

There are other factions, such as the two rival coffee house chains, Pequod' and Queequeg's (in a double dig at Starbucks, another name from Moby Dick) these along with a bundle of other, lesser known factions form the nucleus of the game. A game where one bullet in the wrong place at the wrong time can change the fate of the world.

Of one final interest, like Deus Ex, Invisible War uses the Unreal engine, more accurately the latest unreal engine which should mean a rollicking set of visuals and AI to contend with resolutions of 2048x2048 for some scenes being rendered over 200 times faster than normal. The detail is looking good.

Scheduled for release on XBox and PC March 5th

*Screenshots from both versions.

Chris Snook


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Deus Ex: Invisible War
for Xbox
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Deus Ex: Invisible War
for PC
 1  Related News Article
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All Game Information.

 
 
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