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Latest News:
8th March 2004:
Never game with a demon
Can you handle the Wrath of Angels in the latest horror and action game from Cenega?
Posted by
Chris Snook
- PC - UK and Europe
Choices, choices, choices. Always a tough area in a game. You never know quite which choice will be the one that leads to certain doom or certain safety. Now there are titles which do not even provide you with that much security, slipping in grey areas, multiple choices and more ways to slip up than a banana forest.
Shade: Wrath of Angels is shaping to be one such game, in development for over a year, S:WoA has undergone a complete overhaul, plot rewrite and game play tweaking, so that the current version looks nothing like the one shown to the public at the E3 last year. Also rebuilt from the ground up was the graphics engine, to take advantage of DX9 and pixel shading - if your GFX card can handle it.
Game length is, if the developers are to be believed a decent thirty hours worth, spread over thirty fair sized, intense levels crammed chock full of action and gore. With multiple endings promised, each based on the actions you perform during the game, as mentioned choices.
The basic plot is that you are an ex-mercenary who receives a letter form your brother asking you to meet in a remote, Eastern European town, where you promptly find scientists performing headless chicken acts, more dead bodies than in an average A-Team series and soldiers, frightened out of their minds. Into this steps a being woven from shadow who promptly grants the use of his servant. A demon, whose strength and magical abilities will impact directly on the way you play and are critical to survival.
Combat has been made up close and personal, mano-a-diablo. Gone are the majority of the previously seen ranged weapons, the main survivor being your sidearm. These have been replaced by an array of melee weapons in which to slice, dice and rotor-rooter your way through the levels. Levels which range from modern day, through middle ages to ancient Egypt, finally letting you loose in the sinister and mysterious Shadowland.
In addition to those snackie weapons are your demon form magical capabilities. Once given the servant you can morph into the demon at any time, where you can launch of a variety of attacks both physical and supernatural, the latter being upgradeable in special shops for any 'Angels Tears' that you have managed to collect throughout the game-zones.
Long in development but this looks just like it may be worth the wait.
Slated for an October release.
Chris Snook
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Shade: Wrath of Angels
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