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       Latest News:   
8th May 2005:
New Halo 2 downloadable maps 
Bungie release some more details of the remaining five new Halo 2 multiplayer maps. Screens included.
Posted by John Grothier - Xbox - UK and Europe

Bungie have just released some new deatils on the upcoming five multiplayer maps for Halo 2. The two screens below are taken from the 'Relic' and Backwash' maps.

Relic is a big map set on a sandy islet on Delta Halo. A large Forerunner structure runs along its spine, and in CTF games, is a primary flag point. The structure contains loads of weapons, a teleport (that has to be unlocked) and plenty of hiding places. The varying terrain, and a human base at the tip of the island, provide lots of variety. We like playing single flag CTF with middle to large sized teams on it.

Backwash is set in a swamp on Delta Halo. You can tell it's Delta Halo because Penitent Tangent is floating around humming to himself. The mist and trees provide plenty of cover, and a central power generating structure is a great place to get ambushed with a shotgun. The map works really well for Slayer, Oddball, and King of the Hill, but CTF and Assault are challenging too.

Terminal is a larger, asymmetric map with lots of vertical levels, two parking lots, and oh yeah, a superfast out of control train hurtling through the map in either direction. It's a very, very flexible map that works for all sorts of Gametypes. CTF, snipers, team Slayer, you name it. Good use of vehicles and an Earth setting give it a scary, gritty feeling. There are also lots of hiding places.

Gemini is a deceptively big and mostly indoor level set on High Charity. The Covenant environment is dark and foreboding, and the twisty corridors and teleporters make it a tough level to navigate when you're pursuing a flag carrier, for example. Learning shortcuts here is key to success, and note the location of the enormous Prophet statue…

Elongation is a remake of Longest, set aboard an orbiting spacecraft, actually a supply ship near the Cairo. Two moving conveyor belts move materiel and supplies (crates) along the central spine of the structure, while smart players try to stay above the fray as long as possible. Fantastic for small team CTF and Assault matches, but just as much fun for slayer mayhem. Don't forget to look out of the windows. Pretty out there…

More news as we get it.


John Grothier


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