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18th May 2005:
Nintendo's Revolution (E3 2005) 
Nintendo show the world their new next-generation console, code-named Revolution.
Posted by John Grothier - GameCube,Game Boy Advance - UK and Europe

Nintendo annouced to the world at E3 thet they were set to deliver a gaming Revolution. Each generation of video game consoles builds on the past to set new standards for the future and Nintendo redefines expectations for all next-gen systems by employing a wide-ranging strategy to attract more kinds of gamers to more kinds of games. When Nintendo's new console, code-named Revolution, arrives in 2006, everyone, they promise, will discover the meaning of All-Access Gaming.

"We will show the world what a next-gen system can be. Revolution marries the strongest heritage of innovation to the future of gaming," says Nintendo President Satoru Iwata. "With backward compatibility and the 'virtual console' concept, the stylish, compact body provides maximum gaming power. It will not only take home entertainment into another dimension by expanding the definition of video games, but it also will give you access to the great history of gaming."

The new console boasts high-quality materials and a smart, compact design, approximately the size of three standard DVD cases stacked together. A variety of prototype colors are being showcased during E3. It will come with a silver stand that makes the system a welcome, artistic component of any multimedia setup, whether it's displayed vertically or horizontally.

The new Revolution console will play all games from the current Nintendo GameCube generation. But there's more, the console also will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo 64, SNES and even the NES.

A bay for an SD memory card will let players expand the internal flash memory and two disc formats, one slot: Instead of a tray, a single, innovative, self-loading media bay will play both 12-centimeter optical discs used for the new system as well as Nintendo GameCube discs. Owners will have the option of equipping a small, self-contained attachment to play movies and other DVD content.

The system boasts 512 megabytes of internal flash memory, wireless controllers, two USB 2.0 ports and built-in Wi-Fi access. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. Revolution's technological heart, a processing chip developed with IBM and code-named 'Broadway,' and a graphics chip set from ATI code-named 'Hollywood,' promises to deliver game experiences not previously possible. Expect to see next-gen version of all of Nintendo's stars, including Mario, Zelda, Super Smash Bros., Donkey Kong and Metroid.

A number of Wi-Fi-enabled launch titles are in development that will employ Nintendo's newly announced wireless gaming service, Nintendo Wi-Fi Connection. A worldwide network of Nintendo players can gather to compete in a comfortable, inviting environment. A dynamic development architecture equally accommodates both big-budget, high-profile game 'masterpieces' as well as indie games conceived by individual developers equipped with only a big idea.

"Our next console proves small in size but big on ideas," says Reggie Fils-Aime, of Nintendo of America. "We're throwing open the doors of gaming to wider audiences, from casual players to hard-core gamers who live for the thrill of defeating an endless army of wireless opponents."

The Revolution console fits anywhere. It brings together new games and old. It gives people worldwide access through wireless Wi-Fi connections. And it opens the world of video games - to everyone.


John Grothier


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